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First the players 'string'; this is done by both players simultaneously hitting a cue ball up the table hitting the top cushion and coming back into baulk (the first quarter length of the table). The player who gets their ball closest to the baulk cushion can now choose which cue ball he wants to use during the game and to break or let the opponent break. The idea is to leave the balls safe by creating either a double baulk (both object balls in baulk), or the red in baulk with the cue-ball tight on the top side cushion.
Players take turns in visiting the table. When one player is at the table, the other cannot play. A break is the number of points scored by a player in one single visit to the table. A player's turn and break end when he fails to pot a ball, when he does something against the rules of the game, which is called a foul, or when a frame has ended. |
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Last Updated ( Sunday, 21 June 2009 )
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